|
Simone: a game of visual memory and speed
|
Keyboard layouts and related functions. More...
#include "keyboards.h"Macros | |
| #define | STANDARD_KEYBOARD_NUM_ROWS 4 |
| #define | STANDARD_KEYBOARD_NUM_COLS 4 |
| #define | STANDARD_NULL_KEY '\0' |
Variables | |
| static const char | standard_keyboard_layout [STANDARD_KEYBOARD_NUM_ROWS][STANDARD_KEYBOARD_NUM_COLS] |
| Standard 4x4 keyboard layout with number and letters, hash and star keys. More... | |
| const keyboard_t | standard_keyboard |
| Standard 4x4 keyboard layout with number and letters, hash and star keys. More... | |
Keyboard layouts and related functions.
| #define STANDARD_KEYBOARD_NUM_COLS 4 |
Number of columns in the standard keyboard matrix
| #define STANDARD_KEYBOARD_NUM_ROWS 4 |
Number of rows in the standard keyboard matrix
| #define STANDARD_NULL_KEY '\0' |
Null character to represent no key pressed in the standard keyboard
| const keyboard_t standard_keyboard |
Standard 4x4 keyboard layout with number and letters, hash and star keys.
|
static |
Standard 4x4 keyboard layout with number and letters, hash and star keys.