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Simone: a game of visual memory and speed
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Structure to define the HW dependencies of a Simone's timer status. More...
#include <stm32f4_simone.h>
Data Fields | |
| bool | flag_timer_timeout |
Structure to define the HW dependencies of a Simone's timer status.
| bool stm32f4_simone_hw_t::flag_timer_timeout |
Flag to indicate that the timer passed